(618) 806-3116 |
||||||||||||||||||||||||||||||
|
|
|
|
|
|
||||||||||||||||||||||||||
| Download the PDF | Anthony Bagsby
Email: AnthonyBagsby83@gmail.com
OBJECTIVE
Environment Artist
CAREER RELATED WORK EXPERIENCE
EA Professional Practices Depth Chargers,
Unreal Mod Team (Lead Texture artist, Environment Asset Builder)
The Battle of Tulum; Unreal Level project (created Unreal Level, concept to finish 5
weeks)
EDUCATION
Bachelor of Fine Arts in Interactive Design and Game Development March2007
Southern Illinois
PROFESSIONAL SKILLS
Design Skills
Software Skills
Familiar
with:
Traditional Skills
|
|||||||||||||||||||||||||||||
OTHER WORK EXPERIENCE
AT&T WirelessCustomer Coordinator Nov-Dec 2007 JV’s Bar and Grill, kitchen
assistant September1998- July2001
·
Preparing
Kitchen and bar for business, cleaning up before opening
Gateway FS, cashier December
2002- July 2004
·
Managing
store during shift, and closing up after night shifts
EXHIBITIONS/ORGANIZATIONS
Depth Chargers (Best of Show: Game Mod, Level design and World Art) SCAD ENTELECHY 2007. The
“Exhibition
Highlights Moments of Realization” Chronicle , by BOS, Monique. April 28th 2006, (features The
Leadership experience, as
Secretary/Treasurer (1Year), Vice President (1year)
Next-Gen, (SCAD’s) Game Development student
organization
Attended: GDC 2006, GDX 2005,
2006, Brenda Bratwrite Sex and Violence
in Video Games Lecture , Scott McCloud Lecture Jan.25, 2007
VOLUNTEER WORK
Doggie Carnival May 6, 2007 Mutt Strut Oct. 2006, Humane Society events
Hobbies
Avid gamer, Wakeboarding,
Martial Arts (Shorin-ryu)
|
||||||||||||||||||||||||||||||